TEK 1608 in 32bit rumour Published: 20th Jun 2006, 00:18:09 | Permalink | PrintableA slight possibility, plus new GTA clone [Updated] Rumour has it a 32bit compatible TEK 1608 is on the horizon after a group of enterprising youngsters approached game developers Deck 13. Although the company's creative directive Jan Klose said in October 2004 that there will not be an Iyonix version, a team of RISC OS bloggers are vying for access to the game's source code.
Their website announced last week that they were "in touch with Jan Klose and there might be more development of TEK 1608 from us soon".
A source within the group of teenagers said: "I'm not sure but Jan will send me the source code, but nothing is definite yet. Hopefully we can release a 32-bit patch, I haven't received anything yet but I might even translate it.
"It might be a while before anything will be released because it's only me
and a few other people that'll be working on this. I'll have to have a look at the source code."
Deck13, previously known as Artex, are the developers of the real-time strategy war game TEK 1608. Deck13 have produced several PC games since leaving the RISC OS scene, including a shiny 3D version of Ahkh. It received high ratings in reviews and won the team a 'best German game of 2005' award.
Update on Wed, 28 Jun 2006.00:17:31
Deck13's Jan Klose has said: "We're currently thinking about what we can do with the TEK source code, however there's nothing definite yet. But there's surely going to be some kind of info within the next couple of weeks."
• Jeffrey Lee has released the start of his top-down 3D Grand Theft Auto clone, Deathdawn. Download the game archive, the source code or his game engine library. The application is 10 percent complete after about a month of programming and about six months of planning. Screenshots are below, click on a thumbnail for a larger image.
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