Thought I'd mention that there was a thread about the CMT/PMT issue on either IconBar or Acorn Arcade a while ago where some programmer (memory error) talked about writing multiplayer network games being "difficult" to say the least on CMT.
I agree that CMT has it's uses but there must be a reason why Windows and MacOS have moved to PMT and Linux/UNIX and BeOS were PMT from the start.
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