I think that it is inevitable that there will be these sort of restrictions on the licence, I suspect that they are needed to protect Castle's wider commecrcial interests. If they want to continue to sell licences to their commercial customers, they will need to retain some sort of "Copyright", although in the usual Open Souce models the term "Copyright" is meaningless. For Castle to remain profitable requires them to remain in control of thier product and be able to sell it to their customers. For Castle to remain profitable and therefore able to contnue to support desktop RISC OS is in the interests of every user of RISC OS, so we shouldn't bitch too much their attempts to come up with a licence that will make that possible.
To me it looks as if they are trying to do their best to help the desktop enthusiast market without compomising their commercial interests, and they should be applauded for doing so.
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Star Fighter 3000: The Next Generation review Star Fighter 3000: The Next Generation was born from the 3D0 version of the original SF3K that was ported back to RISC OS and this year freed from programmers' hard discs for the platform to enjoy, writes Andrew Weston. In this review Andrew weighs up much-improved graphics and sound against playability and stability. 19 comments, latest by AW on 9/12/08 8:45PM. Published: 17 Nov 2008