""ROL are now in the position that they can produce 26 bit and 32 bit systems from the same sources."
This distinction is going to be meaningless on the x86. The only advantage I can see is that if Castle and ROL have macros for saving processor state etc, then these can be easily adapted for the X86. "
I wasn't meaning there was any relevance to 26/32 bit, but if they've got the sources into a state where didfferent instruction setset can be supported, much of the work is done, subject to the correct cross compilation tools.
I was going on the theory that if Druck suggested cross assemblers, then it is probably a viable thing.
What I was thinking of for proof of concept was be some of the desktop running native on a PC in say 16 colour VGA mode