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Chris - sorry, I got confused with Andrew Hutchings author of Chocks Away and Stunt Racer. The point with Drifter was twofold:

- it was a texture mapped 3D polygon game that ran on the pre-RiscPC range IIRC

- it was an improvement on the earlier 4D "3D" games e.g. Birds of War, Chocks Away etc.

 is a RISC OS UserAW on 2/12/08 8:29PM
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