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Yes, that's one option. The overheads are still obviously much higher than using VFP directly, but is more compatible. A floating point emulator is not an easy thing to write at the best of times. And you're right; the expense of turning it off and on all the time may quickly add up such that it's not worth bothering.

 is a RISC OS Userrjek on 28/4/09 3:54PM
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